Replicating Human Anatomy with Vision Controlled Jetting – A Pneumatic Musculoskeletal Hand and Forearm

ETH-SRL
RoboSoft

This video presents the pneumatic musculoskeletal hand and forearm, based on human anatomy and manufactured using Vision Controlled Jetting. It introduces the design principles, explains the manufacturing techniques, outlines the results, and showcases demonstrations.

Abstract

The functional replication and actuation of complex structures inspired by nature is a longstanding goal for humanity. Creating such complex structures combining soft and rigid features and actuating them with artificial muscles would further our understanding of natural kinematic structures. We printed a biomimetic hand in a single print process comprised of a rigid skeleton, soft joint capsules, tendons, and printed touch sensors. We showed it's actuation using electric motors. In this work, we expand on this work by adding a forearm that is also closely modeled after the human anatomy and replacing the hand's motors with 22 independently controlled pneumatic artificial muscles (PAMs). Our thin, high-strain (up to 30.1 %) PAMs match the performance of state-of-the-art artificial muscles at a lower cost. The system showcases human-like dexterity with independent finger movements, demonstrating successful grasping of various objects, ranging from a small, lightweight coin to a large can of 272 g in weight. The performance evaluation, based on fingertip and grasping forces along with finger joint range of motion, highlights the system's potential.

Key Themes

Microfluidic perfusion concept

BibTeX

@INPROCEEDINGS{10522043,
  author={Buchner, Thomas and Weirich, Stefan and Kübler, Alexander M. and Matusik, Wojciech and Katzschmann, Robert K.},
  booktitle={2024 IEEE 7th International Conference on Soft Robotics (RoboSoft)}, 
  title={Replicating Human Anatomy with Vision Controlled Jetting – A Pneumatic Musculoskeletal Hand and Forearm}, 
  year={2024},
  volume={},
  number={},
  pages={183-189},
  keywords={Artificial muscles;Human anatomy;Three-dimensional displays;Tactile sensors;Grasping;Kinematics;Pneumatic systems},
  doi={10.1109/RoboSoft60065.2024.10522043}}